v1.0.10
DefleMask for Linux » Devlog
- ANDROID: Better performance and less latency, switched to 48khz for audio output.
- ANDROID: Improved file association of .dmf files.
- On screen piano key press color is now relative to the channel volume.
- Touch: Increased max UI scale limit to 5 (previously on 2).
- Touch: Better support for devices with round edges and notch.
- Touch: While changing UI Scale the main menu will be transparent in order to see better how the UI will end up.
- Fix a bug while using pitch commands on sample channels.
- Added support for Start (0xFA) and Stop (0xFC) MIDI signals.
- Better mix of volume commands (tremolos, Axy, etc) with macros.
- If a ROM export fails an information dialog will appear explaining what went wrong.
- Now the integrated file dialog can see .DMF files correctly (uppercase extension)
- Fixed emulation of SID 6581 combined waveforms.
- Desktop: The screensaver of your PC will be shown when the app is running.
- Update to SDL 2.0.16.
- New demo songs by HeavyViper (NES/nouroblade, NES/starrysky), Delek (Arcade/bicolored), Joshi (Arcade/star_light_squares), Ygor G (Genesis/marble_zone) and Crisps (C64/office_loader)
- Bug fixes.
Files
DefleMask 1.0.10 (Linux x86_64) 14 MB
Sep 16, 2021
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DefleMask for Linux
Chiptune Music Tracker
Status | In development |
Category | Tool |
Author | pareidolabs |
Tags | chiptune, Commodore 64, deflemask, Game Boy, Music, Music Production, neo-geo, nintendo, sega, tracker |
Languages | English |
Accessibility | Configurable controls, High-contrast, Interactive tutorial |